![]() Instead attempting to implement some of the challenges from the first instalment, but with more fluidity and finesse. In a Ubisoft blog post that has since been taken down by the publisher, Ubisoft claimed this is because “the Animus is translating everything into the language you are playing in” so it would make no sense for the character to “ to address you in accented English.” Oh, how quickly they moved away from that theology for later titles! Unity attempted to reinvent the combat system, moving away from the quick counter kills and disarm kills. Whilst it succeeded in some areas, it failed in many more! This title struggled to captivate its audience! We all remember the myriad of complaints surrounding his and many other characters’ English accents, despite being French. Assassin’s Creed Unity was supposed to bring the hidden blade to a new generation. ![]()
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